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I Belong in a Museum!

This weekend I’ll be in Sydney swanning about at the The 80s Are Back exhibit at the Powerhouse museum. Why? Because they’re holding a gaming weekend. I’ll participate in a panel talk on Friday night, Global Game Jam for the 48 hours that follow, and a slightly beefier talk on the Sunday. I probably won’t participate in the ROM CHECK FAIL highscore challenge since that seems a little unfair, but it’ll be great to see how people go at the game. I just hit 10700 in a quick playthrough, but my highest is somewhere around 1300. Up until this point I’ve considered myself possibly the best ROM CHECK FAIL player on the planet. Prove me wrong.

Once I get back I have a bit of GDC preparationary faffing to do, but I promise to follow that with some serious Captain Impostor development. Did I mention that the next episode is called Captain Impostor? The next episode is called Captain Impostor.

<3 Farbs

14 Responses to “I Belong in a Museum!”

  1. ryan says:

    nice. the new title sounds ominous.

  2. Andrew says:

    “I just hit 10700 in a quick playthrough, but my highest is somewhere around 1300.”

    I think I’ve been doing it wrong…is the objective to get the lowest score possible?

  3. LT says:

    Captain Impostor. I love it. Furthermore, I’m very excited about it.

    Don’t tell anybody, but you’re my hero.

  4. Joshua says:

    As far as Captain Imposter… sounds good I like where its headed.

    As for Captain Lan and the Eris, I present to you Battleship Eris:

    http://www.captainforever.com/captainsuccessor.php?cfe=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

  5. Liam says:

    I just posted this in the facebook fan group that’s talking about ideas for impostor, just thought I’d share over here too…

    “Although this could be a little stupid, it could also make it fun, so if Farbs wants to try it out and see if it’s cool, then that’d be nice:

    Make it so there are two stances: friendly and hostile. In friendly stance, you can go up to other friendly-stanced ships and do trade. Probably with an in-game barter economy since an in game currency could cause problems. So a new module called a Storage Bay should be created to store other modules and then you can go in friendly stance and go by other ships that’re also in friendly stance and you can trade with them. The modules put in the Storage Bays would be obtained through violent means.

    I don’t know if I’m really making that much sense, or if it’d even be a really good idea when it boils down to it, but it’s just something to think about.”

  6. Farbs says:

    @Liam: I’d like to add trade in a future episode – probably one that’s more Elite-like. Trading doesn’t really fit with the direction I’m taking with Impostor though so I’ll have to wait ’till later.

    @Joshua: That ship is incredible! I’ll be sure to remove clones from future games :P

  7. Joshua says:

    @Farbs:It was a labor of love really,It took a while before I found any chrono gear to use. I did design the ship from the start to easily have it installed however. haha the clones bit is tricky, however I’m sure you will have something up your sleeve to give us a run for our money. :)

    As far as “thoughts that sounded cool” while designing a ship of this size, I thought of a few useful modules ideas. Turrets! like a sprinkler module, but they will target a selected module. nothing fancy, but permits more complex / larger ships. maybe not that practical but it would have been useful for me heh.

    Another idea, a modified chrono gear like module, A reactor module that works like a cross between chrono gear and a burst engine. it temporarily overloads connected modules till its power is exhausted and needs to cool down. it would obvious make guns more shooty, engines more thrusty, shields more shieldy.

    @Liam: Trading sounds cool I mean we do see stations and people pawning ‘as-new modules’, However I think the storage bay idea is wonky, I feel that you should have to intergrate your spoils of war and drag them along like we see the AI doing it in Successor. However as Farbs has said its not in the current future for Imposter however.

  8. Kyle says:

    Hey dude, gratz on your museumonification. Are we ever going to see “Steggles’ Day Out”?

  9. Thomas says:

    @Joshua
    I never really found out what purpose if any there is to the Chrono Gears.

    Looking forward to the new update. Best $20 I have ever spent.

  10. Nic says:

    Farbs, could you perhaps work on the account managing process, i.e. give us passwords so we dont have to send off that email every time I have to play at another computer. Thanks!

    @Thomas Check out the Captain Forever wiki, it is becoming quite the database for stuff like this: http://captainforever.wikia.com/wiki/Main_Page
    I would know, I made it :)

    <3 Nic (Farbs said I could use it)

  11. Farbs says:

    @Kyle – Heh. I do think about that occasionally. Maybe some day as a side project.

  12. LHin says:

    @Thomas, they speed up EVERYTHING attached to them by a factor of 1.5. Higher levels only make them have more health and weigh more. And yes, chrono gears affect other chrono gears. I’ve seen a ship made of chrono gears – my computer cried.

  13. Adam says:

    @Joshua
    I never really found out what purpose if any there is to the Chrono Gears.

    Looking forward to the new update. Best $20 I have ever spent.

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